Published by Sourcebooks Fire on August 2, 2016
Genres: Mystery, YA, YA Thriller
Who will be left after lights out?
Tag, you’re it…
It’s 4:00 a.m. when they come for me. I am already awake, strung out on the fear that they will come, and the fear that they won’t. When I finally hear the click of the latch on the dormitory door, I have only a second to brace myself before—
At Cate's isolated boarding school, Killer is more than a game—it’s an elite secret society. Members must avoid being “Killed” during a series of thrilling pranks, and only the Game Master knows who the “Killer” is. When Cate’s finally invited to join the Assassins’ Guild, she know it’s her ticket to finally feeling like she belongs.
But when the game becomes all too real, the school threatens to shut it down. Cate will do anything to keep playing and save the Guild. But can she find the real assassin before she’s the next target?
Since I started letting my little TBR Jar decide what I read back in early 2016, I’ve gotten hilariously, terrifyingly behind on my review copies. I feel less stressed about reading in general because it’s technically out of my hands, but that’s been replaced by the lesser stress of OH GOD, I HAVE 80+ REVIEW COPIES UNREAD AND MOST OF THEM HAVE ALREADY BEEN PUBLISHED.
The Assassin Game here? Yeah, it’s one of the victims. It was published close to a year ago and I felt so guilty for being behind on it that I actually bought a finished copy of it. If I can’t be on time with the review, I can at least give them my money, you know?
But The Assassin Game is bad. Badly written, throws around microaggressions with aplomb, and simply not fun. Read more »